KAI-SO

KAI-SŌ has been created to express the hierarchy and biases within the gaming community. kai-sō is a direct translation of hierarchy in Japanese and help indicate the focus in the project. Within the gaming community there has been certain biases directed to different kind of gamers. There were biases on who is expected to play the video game to what kind of people are part of the community. Within the biases of the community, the treatment towards every bias differs. There would seem to be different hierarchies on the biases and would give each bias different treatments. From my study of the community I will create a game which shows the hierarchal differences created by the concept of biases.

I chose to create different products strayed from KAI-SO to express how the concept can be translated into different ideas. The card game, KAI-SO creates the idea of biases from the different roles being used and how the game is favoured to certain players.  

The game would have different pieces that would create a strain within the players. Some would believe the game would be about luck, but the goal of the game is to create the feeling of biases within each other. 

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